From idea to App Store: the publishing checklist nobody shows you
Writing the code is only half the launch. Here is everything that happens between "it works on my phone" and "available on the App Store and Google Play".
Read articleSwift and Kotlin, a shared codebase, or the browser? Each approach is right for some apps and wrong for others. A clear way to decide before you write the first line.
The "native vs cross-platform" debate usually generates more heat than light. The honest answer is that it depends on a few concrete things about your app, your team and your timeline.
Swift / SwiftUI on iOS and Kotlin / Jetpack Compose on Android.
Frameworks such as React Native or Flutter share most of the code between iOS and Android.
A web app (or a progressive web app) is the fastest way to test an idea. With a native shell around web code, the same app can also be distributed through the stores.
There is no wrong technology, only a wrong fit. We usually prototype quickly on the web, then pick the path to the stores that keeps the code shared without giving up the experience users expect from a real app.
Writing the code is only half the launch. Here is everything that happens between "it works on my phone" and "available on the App Store and Google Play".
Read articleThe way an app makes money shapes its design, its roadmap and its relationship with users. A practical comparison of the main models and when each one fits.
Read articlePrivacy is now part of the product, from store labels to permission prompts. How to design an app that collects less, explains more and passes review the first time.
Read articleTell us where you are. We will tell you honestly what it takes to get it into the stores and growing.